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Post Author Forum Replies Views Posted [asc]
    Thread: How to set prices?
Post: How to set prices?

I am thinking of opening a shop to unload some of the goods I have accumulated, but how do others decide on their prices? Checking all the other shops doesn't seem practical. Is there a list of sugges...
TEO Trading 3 5,412 06-16-2020, 06:42 AM
  Sad Thread: Pocky
Post: Pocky

Ugh! I got a "pocky" as a voting prize. Just found out the "fast craft" interface regards it as a STICK! :(  I wonder if one of my torches has knockback now? TEO
TEO General 1 2,150 06-15-2020, 08:39 PM
    Thread: Flyspeed limit?
Post: Flyspeed limit?

What is the max value we should use for flyspeed to avoid causing excessive lag? I thought I saw a limit listed somewhere but can't find it now. Thanks! TEO
TEO General 1 3,242 11-06-2019, 07:32 AM
    Thread: Chiken' Nugett???
Post: RE: Chiken' Nugett???

Yeah, it really sends them flying. Sort of funny. Wish I could transfer that power to my regular weapon!
TEO General 3 3,618 05-23-2019, 04:47 AM
    Thread: Chiken' Nugett???
Post: RE: Chiken' Nugett???

Thanks. So is it used like a weapon? Guess I'll go smite some zombies with it and see what happens. TEO
TEO General 3 3,618 05-22-2019, 08:04 PM
    Thread: Chiken' Nugett???
Post: Chiken' Nugett???

OK. What the heck is a Chiken' Nugett and how is it used? TEO
TEO General 3 3,618 05-22-2019, 05:59 AM
    Thread: Rand no longer works?
Post: RE: Rand no longer works?

(11-21-2018, 08:51 AM)TrekkieEnderman Wrote: It's /rtp and /wild for random teleport now. Yes, that works! Thanks!
TEO General 2 3,353 11-22-2018, 07:56 AM
    Thread: Rand no longer works?
Post: Rand no longer works?

Isn't there a command to teleport to a random location? I thought it was "rand" but that doesn't work. It doesn't pop up when I start entering the first few letters, and isn't in help. Is this somethi...
TEO General 2 3,353 11-21-2018, 08:47 AM
    Thread: No homes?
Post: No homes?

I noticed a few of the warp sites have signs stating there is a "no homes" rule. Why? Does setting a home cause the site to behave differently? And how could this be enforced? Can you detect if anothe...
TEO General 1 2,307 07-10-2018, 12:27 AM
    Thread: Rules for claiming, grief, releasing claims
Post: RE: Rules for claiming, grief, releasing claims

There is an almost completed lighthouse near my base. It is an impressive build. It appears the builder has been offline for over a year and a half but if I add to it and someone complains I'll be ban...
TEO Suggestions 5 5,621 05-17-2018, 06:05 AM
    Thread: Slots trickery?
Post: RE: Slots trickery?

(05-15-2018, 02:37 AM)Hiyoko Wrote: While that is unfortunate that incident has happened, it is quite difficult to prove that the nearby player was the who intentional littered with the purpose of s...
TEO General 6 5,808 05-15-2018, 06:33 AM
    Thread: Rules for claiming, grief, releasing claims
Post: Rules for claiming, grief, releasing claims

This is not really a suggestion for Hometown, because the rules are well established and people seem pretty happy with them. So this is more a hypothetical if one were to setup a new server. It seems...
TEO Suggestions 5 5,621 05-15-2018, 12:53 AM
    Thread: Slots trickery?
Post: RE: Slots trickery?

(05-14-2018, 12:13 PM)TheNamesGames Wrote: Wow what a dick. Don’t think the drop won’t even fall down: once i had a full inv aswell, so the price just disappeared. That's pretty much what I thought...
TEO General 6 5,808 05-15-2018, 12:27 AM
    Thread: Giant Spiders???
Post: RE: Giant Spiders???

I thought that was the case, but good to get confirmation.
TEO General 10 10,542 05-15-2018, 12:21 AM
    Thread: Slots trickery?
Post: Slots trickery?

So I'm at the slot machine, merrily pulling the handle and watching the prizes spin by... and suddenly all my open inventory slots are filled with cobblestone. I stopped playing and looked around, and...
TEO General 6 5,808 05-14-2018, 08:17 AM
    Thread: Giant Spiders???
Post: RE: Giant Spiders???

OK, this may be a stupid question, but could I have killed the player? I thought the no-PVP rule was enforced by a plug-in so players can't hurt each other. TEO
TEO General 10 10,542 05-14-2018, 08:12 AM
    Thread: Giant Spiders???
Post: RE: Giant Spiders???

Ah! And the other spider might have been the player in disguise. That makes sense, and explains why the large spider was following the smaller. Thanks!
TEO General 10 10,542 04-21-2018, 10:35 PM
    Thread: Giant Spiders???
Post: Giant Spiders???

Has anyone else seen these? The other day I saw a regular sized spider, followed by a GIANT spider, maybe 6 or 8 times bigger. The giant would follow the regular spider around, but occasionally would...
TEO General 10 10,542 04-21-2018, 06:21 AM
    Thread: Banned/Inactive Player Builds
Post: RE: Banned/Inactive Player Builds

Then no need to wait. I am starting work on it. I've put down claim blocks, built a platform at the surface, with a caisson down to the monument, and drained the caisson. Just about ready to crack the...
TEO General 10 12,049 03-02-2018, 04:11 AM
    Thread: Strange Culture
Post: RE: Strange Culture

Do you have to take a standardized test to graduate? In the US it is controversial, but I had the impression it was common in many other countries. TEO
TEO Off Topic 24 25,056 02-28-2018, 01:05 AM