02-29-2016, 12:11 PM
We all played Tic Tac Toe, and we all know how to draw the game.
Not all of us know how to accurately shoot a bow in Minecraft, even if some of us do, we are inconsistent.
Based on these "facts"
I Created, in 2 hours, Warp TicTacBow
A Tic-Tac-Toe with shooting bows.
And I say, it is quite hard, even for me, Jelly the skelly.
How to play:
1. press the reset button
2. go into separate rooms
3. look at the light above the board, if the light is on your side, you are the one to shoot. Do not shoot if the light is off on your side
4. shoot 5 arrows, then press the pass turn button on the gold block.
5. Enjoy and compete!!!!
The rules are on the wall in front of the warp, try it out today, and enjoy!
Redstone info: per module(x9): 4 comparator, 2 repeator, 1 pressure plate, 2 piston, 4 dropper.
One of the side's memory circuit (2 droppers) is active when the other is not. Arrows shot near the wooden pressure plate activates the enabled memory circuit, which makes a piston pushes out a corresponding block (glowstone or sea lantern).
The piston will not retract or change state until a reset switch is pressed which restores the items in the memory circuit.
Not all of us know how to accurately shoot a bow in Minecraft, even if some of us do, we are inconsistent.
Based on these "facts"
I Created, in 2 hours, Warp TicTacBow
A Tic-Tac-Toe with shooting bows.
And I say, it is quite hard, even for me, Jelly the skelly.
How to play:
1. press the reset button
2. go into separate rooms
3. look at the light above the board, if the light is on your side, you are the one to shoot. Do not shoot if the light is off on your side
4. shoot 5 arrows, then press the pass turn button on the gold block.
5. Enjoy and compete!!!!
The rules are on the wall in front of the warp, try it out today, and enjoy!
Redstone info: per module(x9): 4 comparator, 2 repeator, 1 pressure plate, 2 piston, 4 dropper.
One of the side's memory circuit (2 droppers) is active when the other is not. Arrows shot near the wooden pressure plate activates the enabled memory circuit, which makes a piston pushes out a corresponding block (glowstone or sea lantern).
The piston will not retract or change state until a reset switch is pressed which restores the items in the memory circuit.