09-14-2019, 02:46 PM
(08-26-2019, 11:04 AM)melaniebeedot Wrote: Sorry, we don’t give out the seeds to our maps nor allow them to be downloaded. The render distance was lowered to help with the lag issue that has accompanied the new update(s). If and when the lag is able to be resolved, it’s possible that we’ll be able to turn the render distance back up. In the mean time, we’re sorry for the inconvenience.
As for moving builds, no, we don’t move builds from the 1.12 world to the 1.13 world, sorry. We have hundreds of players and couldn’t possibly move all of their builds, even if it were just one per player.
Thanks for playing!
-melaniebeedot
Thanks for answering my question. However, I just now read about the server reset! All our hard work in our builds will be wiped with no recourse. Before, I thought we could at least have access to our 1.12 builds, albeit on a less populated server, but with a complete server reset, ALL our builds will be gone! Can an exception please, please be made?
I read the FAQ about using Litematica, which might work for a building or two. But if you visit the whole areas that my brother and I worked on the past year+, it's a lot of work that will be lost and would be unfathomable to manually port and rebuild block-by-block using Litematica.
To show you what I mean, our largest builds can be found at these locations in the 1.12 world:
- Our sprawling home base (both above and below surface): 12079 104 -1587
- Our bar area: 11755 75 -1596
- Our huge treehouse tree that we are still working on: 11411 159 -1775
- Our castle: 12297 142 -1662
- Our system of railway stations and railroads that connect multiple towns and our large builds (you can find stations near most of our other large builds).
Please consider our request under the light of this extenuating circumstance of the impending server reset.
Thank you very much!