07-09-2016, 09:38 AM
(07-09-2016, 08:52 AM)Thorsassin Wrote:(07-09-2016, 08:26 AM)Grimm_Wolfe Wrote:(07-09-2016, 07:44 AM)Thorsassin Wrote: The server for the most part is fine, nothing is in dire need of a fixThis statement is ignoring what I said. I said, we need to fix the issues on the server, not a fresh start because players are bored. The way you're wording your statement makes the whole reset issue a personalized attack on yourself and your resources, when it is not the case.
Were you here for the whole /rand debate? Server overcrowding is an issue and a personal anecdote does not support the overall statement you're making.
Also, you have to be aware that people have lost their balances, their /homes, and warps recently, right? In what world is that not a dire issue needing to be addressed? That was a server-wide error caused by its current state. Saying otherwise is–to say the least–illogical, or–at its extreme–delusional.
I'm speaking from what i read the past week in the many reset threads, not all directly at you, my bad for replying to the full quote. But i did have parts that i wanted to reply to, like the overcrowding. No i was not here for that debate, i'm interested to see what supports the overcrowding issue though. But for arguments sake, lets say there is, then why do a full reset, when there are less extreme options like some of the ones i have already said.
Yes, i'm one of those people that lost their homes and even balance, but lucky enough for me, balance was pretty much known so was easy to get back. My homes not so much, must have lost around 50+ of them, not all were important, and i did get my main home, old home, farm and a few others. I agree it is a dire issue, but one where the entire server needs to be reset because of it? From what i can tell, it didn't affect the majority of players, and for some players like myself we got some of our stuff back, seems for lack of better word contained to a small few.
There is an overcrowding issue, it was already identified, debated, and addressed via a /rand command that was fought against by people. It's a band-aid that will only go so far from a practical standpoint and a world-size increase was already deemed not an option in that old debate thread. Saying there is no overcrowding issue–or trying to argue in alternate methods–was already addressed long before the reset debate resurfaced.
You're also contradicting yourself. You originally claimed there were no dire issues and now are agreeing there is a dire issue, which one is it? You're also–again–ignoring or not comprehending what I am saying. I said, the whole issue with the money, warps, and money was caused by a server-wide error which was due to its current state, which a reset would fix. To answer your question; yes, a reset would fix the issue and help prevent more issues from surfacing in the near-future. We also do not know how many people were affected; it could be more given how many players are relatively inactive. We won't know until they log-in. We only know that few regulars were affected and they were partially recompensated.
TL;DR: I'm tired of half-measure solutions that need constant maintenance in the long-term; let's just rip the band-aid off and get it over with. Reset the server.