***Even if you voted, read this!***
Due to cheaters, we've reset the poll. Please read the following rules before voting.
Attempting to cheat this poll will result in your vote being thrown away and a forum ban. Add your minecraft username to your forum bio as a form of voter authentication. Your vote will not be counted at the end if you don't.
If you can't find your bio, click this.
This will be an official community poll on the future of the server.
OPTION 1 : Keep everything as it is now (builds, money, etc). If a new biome is released, then a fresh world will be generated alongside the old world. Nothing will be reset and the future new world will have connected inventories and balances.
OPTION 2: Reset all balances and the entire economy, introduce a server shop that will buy basic things (wood, stone, etc.), and allow limited access to the old world. The old world will have no entities at all (mobs/animals) and you will be forced in adventure mode (no building, but flying will be allowed). An exception will be for current experienced+ who will be allowed to switch to creative mode in the old world. A new world will be generated ASAP and you will not be able to carry any builds, balances, or inventories to the new world. The new and old worlds will be completely separate. The changes mentioned here will be further explained if this is the right option.
What will not be changing regardless of the outcome : view/render distance, mob spawn numbers, ranks
Voting closes Monday 12 PM UTC -6
Due to cheaters, we've reset the poll. Please read the following rules before voting.
Attempting to cheat this poll will result in your vote being thrown away and a forum ban. Add your minecraft username to your forum bio as a form of voter authentication. Your vote will not be counted at the end if you don't.
If you can't find your bio, click this.
This will be an official community poll on the future of the server.
OPTION 1 : Keep everything as it is now (builds, money, etc). If a new biome is released, then a fresh world will be generated alongside the old world. Nothing will be reset and the future new world will have connected inventories and balances.
OPTION 2: Reset all balances and the entire economy, introduce a server shop that will buy basic things (wood, stone, etc.), and allow limited access to the old world. The old world will have no entities at all (mobs/animals) and you will be forced in adventure mode (no building, but flying will be allowed). An exception will be for current experienced+ who will be allowed to switch to creative mode in the old world. A new world will be generated ASAP and you will not be able to carry any builds, balances, or inventories to the new world. The new and old worlds will be completely separate. The changes mentioned here will be further explained if this is the right option.
What will not be changing regardless of the outcome : view/render distance, mob spawn numbers, ranks
Voting closes Monday 12 PM UTC -6