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Thread: Downloadable archive of old map?
Post: Downloadable archive of old map?
I have some heavy nostalgia for my old town. I realize that there's a dedicated server for it, but I'm worried that the dozens of hours I've put into my builds will be lost once the plug is inevitably... |
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ethanwdp |
Suggestions |
2 |
3,855 |
03-30-2018, 10:11 PM |
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Thread: Multiple survival worlds
Post: RE: Multiple survival worlds
(01-20-2016, 12:40 AM)vilneas Wrote: A world reset is inevitable at some point reguarldless if you get pissed about it our not honestly.
Yes, but that's not my point. An unspoilt sideworld that kee... |
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ethanwdp |
Suggestions |
37 |
48,855 |
01-20-2016, 06:32 AM |
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Thread: Multiple survival worlds
Post: RE: Multiple survival worlds
(01-19-2016, 11:32 PM)Rowebot Wrote: Same seed, gives me an idea.
We could make the new world an exact backup copy of the existing world with all the existing builds. Then allow old builds by play... |
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ethanwdp |
Suggestions |
37 |
48,855 |
01-19-2016, 11:39 PM |
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Thread: Multiple survival worlds
Post: RE: Multiple survival worlds
(01-19-2016, 02:39 PM)chickenhead24 Wrote: Great idea!
How would it work though? I'm regular and I have a home on the current world.
If I wanted to leave the Noobs on the old world, and move to th... |
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ethanwdp |
Suggestions |
37 |
48,855 |
01-19-2016, 09:17 PM |
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Thread: Multiple survival worlds
Post: RE: Multiple survival worlds
(01-19-2016, 12:34 AM)Sky Wrote: As ethan said, a whole reset will piss of alot of people and not give any good/fun things to do , where as maybe having a side world that you can build stuff like to... |
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ethanwdp |
Suggestions |
37 |
48,855 |
01-19-2016, 01:18 AM |
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Thread: Increase server render distance
Post: RE: Increase server render distance
(01-18-2016, 03:15 AM)Arrei Wrote: Well, apart from slightly better vision, increased server distance also allows better performance and spacing for farms. Most notably, the full-size, 36-pod 18x18 ... |
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ethanwdp |
Suggestions |
13 |
18,392 |
01-18-2016, 09:06 PM |
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Thread: Multiple survival worlds
Post: RE: Multiple survival worlds
IMO the plot ideas and the reset ideas are a bit hardcore to me. Hometown is very faithful to vanilla and having a strict plot world would kinda break the feel of it. A world reset would just piss a l... |
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ethanwdp |
Suggestions |
37 |
48,855 |
01-18-2016, 05:59 PM |
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Thread: Multiple survival worlds
Post: RE: Multiple survival worlds
(01-15-2016, 02:54 PM)JoBot2014 Wrote: We already have a resource world
Also what I meant before is that we should remove houses where the people have not been logged on in two months because it is... |
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ethanwdp |
Suggestions |
37 |
48,855 |
01-15-2016, 09:53 PM |
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Thread: Increase server render distance
Post: RE: Increase server render distance
(01-14-2016, 04:32 PM)Seasoap Wrote: that is one beautiful image
Note how you can clearly see the edge of the loaded chunks. |
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ethanwdp |
Suggestions |
13 |
18,392 |
01-15-2016, 12:30 AM |
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Thread: Multiple survival worlds
Post: RE: Multiple survival worlds
(01-14-2016, 02:54 PM)JoBot2014 Wrote: Maybe just ask staff to remove the house. I think this was in place once but I an not sure anymore. Maybe this should be put back in place
But it wouldn't be ... |
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ethanwdp |
Suggestions |
37 |
48,855 |
01-14-2016, 08:13 PM |
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Thread: Official Suggestions for New Ranks
Post: RE: Official Suggestions for New Ranks
(01-12-2016, 01:20 AM)thatguy3339 Wrote: Except, you could easily tape down the forward key and then walk away as well. Not to mention, is there even a way to track key presses of players?
Programm... |
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ethanwdp |
Suggestions |
39 |
50,302 |
01-14-2016, 06:37 AM |
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Thread: Multiple survival worlds
Post: Multiple survival worlds
I embark on a great journey to find beautiful, unspoilt land.
As I drift through the ocean, I see it - paradise.
Rolling fields of green and lush forests, packs of animals such as cows and horses, a... |
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ethanwdp |
Suggestions |
37 |
48,855 |
01-14-2016, 05:47 AM |
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Thread: Increase server render distance
Post: RE: Increase server render distance
I agree, it kinda makes shader screenshots a bit hard.
[Image: http://i.imgur.com/YZNyWHy.png] |
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ethanwdp |
Suggestions |
13 |
18,392 |
01-14-2016, 05:25 AM |
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Thread: Theoretical grief via wolves and chunk mob caps
Post: RE: Theoretical grief via wolves and chunk mob cap...
(01-12-2016, 01:05 AM)JoBot2014 Wrote: Can I just say that staff can not track animal killings via core protect directly but they will look for block data. For example they will look to see if anyon... |
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ethanwdp |
Report a Problem |
8 |
10,165 |
01-12-2016, 01:52 AM |
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Thread: Theoretical grief via wolves and chunk mob caps
Post: Theoretical grief via wolves and chunk mob caps
I bred a ton of wolves and, when it dawned on me I have no use for like 30 wolves, I asked chat what to do with them.
After some joking around (kill them, eat them, feed them human souls), something ... |
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ethanwdp |
Report a Problem |
8 |
10,165 |
01-12-2016, 12:58 AM |
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Thread: Official Suggestions for New Ranks
Post: RE: Official Suggestions for New Ranks
What about adding playtime into the equation?
Playtime and voting would add to rank up points - reach a specific number of rank up points and you get promoted.
For example, 1 hour of playtime would ... |
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ethanwdp |
Suggestions |
39 |
50,302 |
01-11-2016, 11:48 PM |
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Thread: Cheaper repairs at /warp repair
Post: RE: Cheaper repairs at /warp repair
(01-07-2016, 06:08 AM)vilneas Wrote: like you said in this post, this is as close to vanilla minecraft as we can get with what we use. at some point you will have picks that you just can not repair ... |
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ethanwdp |
Suggestions |
3 |
7,660 |
01-07-2016, 09:01 PM |
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Thread: Cheaper repairs at /warp repair
Post: Cheaper repairs at /warp repair
Seeing as the enchantment system has become considerably more grindy in 1.8, repairing enchanted tools a few times will make the price jump exponentially, to the point where it's impossible to repair.... |
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ethanwdp |
Suggestions |
3 |
7,660 |
01-07-2016, 02:28 AM |
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Thread: [PERMS ISSUE] Slime Block Elevators do not work for non VIP players
Post: RE: [PERMS ISSUE] Slime Block Elevators do not wor...
(01-05-2016, 04:24 AM)JoBot2014 Wrote: Does it kick you when you use the elevator?
No, it simply warps me back down.
For VIP players it works, but for non-VIP players it does not. |
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ethanwdp |
Report a Problem |
3 |
6,350 |
01-05-2016, 09:13 PM |
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Thread: [PERMS ISSUE] Slime Block Elevators do not work for non VIP players
Post: [PERMS ISSUE] Slime Block Elevators do not work fo...
I was building a slime block elevator to replace my stairs in my mansion and realized it did not work. It would either bounce me for a split second and warp me back down, or phase through me.
After a... |
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ethanwdp |
Report a Problem |
3 |
6,350 |
01-05-2016, 01:40 AM |