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SERVER RESET? (Not clickbait!!) (Emotional! Graphic!) (Rated X for xcellent content!)
#74
(09-11-2019, 04:23 AM)Cil Wrote:
(09-10-2019, 01:14 PM)Arrei Wrote: Something I noticed with the 1.13 world was that its assigned Nether was a lot bigger than it was supposed to be, since the overworld is supposed to be exactly eight times bigger than the Nether. It caused a problem where building a portal in the Nether too far away would plop a player down at the overworld world border, while leaving a Nether portal way out of bounds and possibly erroneously generating some of the world beyond. Is this going to be fixed with the new world, or was the large size an intentional choice?

Something that could potentially happen is that a single warp is set for the nether world, and making portals in the netherworld, would be turned off

We'd like to avoid doing this if possible, as once the server has been reset transporting animals through the nether should be possible again (like it was in the old world). The reason that it broke in the new world was that the new world nether portals tried to send them back to the old world nether, something that's been reported to the dev that handles that plugin but which has never been fixed.
Discord: Guy#1507 
 
  


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RE: SERVER RESET? (Not clickbait!!) (Emotional! Graphic!) (Rated X for xcellent content!) - by thatguy3339 - 09-11-2019, 10:39 AM

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