01-11-2016, 11:48 PM
What about adding playtime into the equation?
Playtime and voting would add to rank up points - reach a specific number of rank up points and you get promoted.
For example, 1 hour of playtime would be 1 point, and 1 vote would be 5 points.
This means that voting can exponentially speed up the rank up process, but it's only optional. If you just want to play the game, you can just play the game and still (albeit slowly) rank up.
Right now, I don't think that the vote based system works. It doesn't reward people for being active, you just have to log in once a day, vote on all 3 sites, and leave.
Of course, it helps the server, so making it not count at all wouldn't fix anything. A way to reward people for being active and helping the server via votes is to make them both count.
Players will be marked AFK if they are inactive for 5 minutes. However, since AFKing for longer than 5 minutes is a VIP perk anyways, this would be bypassed by players using AFK machines.
They are technically moving, so the server would not mark them as AFK.
But let me ask you this, what do you press to make your character move manually? A key.
What do you not do when you're in an AFK machine that moves you? You don't press any keys. You're Away From Keyboard, you're not pressing anything.
A way to get around people just having Minecraft open in another window while in an AFK machine and getting playtime is to mark players as AFK if the last key press was over 5 minutes ago.
This would mean that you would actually need to be playing on the server for your playtime to count.
With an incentive to play on the server and an even stronger incentive to vote (5 hours worth of points plus money for clicking a button), what could possibly go wrong?
...Okay, a lot can go wrong. It's not a perfect system, but I'm just throwing this out there.
Playtime and voting would add to rank up points - reach a specific number of rank up points and you get promoted.
For example, 1 hour of playtime would be 1 point, and 1 vote would be 5 points.
This means that voting can exponentially speed up the rank up process, but it's only optional. If you just want to play the game, you can just play the game and still (albeit slowly) rank up.
Right now, I don't think that the vote based system works. It doesn't reward people for being active, you just have to log in once a day, vote on all 3 sites, and leave.
Of course, it helps the server, so making it not count at all wouldn't fix anything. A way to reward people for being active and helping the server via votes is to make them both count.
Players will be marked AFK if they are inactive for 5 minutes. However, since AFKing for longer than 5 minutes is a VIP perk anyways, this would be bypassed by players using AFK machines.
They are technically moving, so the server would not mark them as AFK.
But let me ask you this, what do you press to make your character move manually? A key.
What do you not do when you're in an AFK machine that moves you? You don't press any keys. You're Away From Keyboard, you're not pressing anything.
A way to get around people just having Minecraft open in another window while in an AFK machine and getting playtime is to mark players as AFK if the last key press was over 5 minutes ago.
This would mean that you would actually need to be playing on the server for your playtime to count.
With an incentive to play on the server and an even stronger incentive to vote (5 hours worth of points plus money for clicking a button), what could possibly go wrong?
...Okay, a lot can go wrong. It's not a perfect system, but I'm just throwing this out there.