(10-10-2018, 10:18 AM)I401 Wrote: They're a part of minecraft. Why don't you disable trapped chests or endermites? They don't really serve a purpose anymore either but we keep em.
You might want to do some research on this, as we DO use trapped chests for Redstone purposes and activating Redstone currents, we also use endermites for endermen farms (some enderfarms are broken so don't quote me on that), Phantoms do serve a purpose also because membranes are used to repair elytras. The reason people are angered with phantoms is because they fly and they knock you off pillars and if you keep any two blocks of your roof open, they can potentially get in. Phantoms have more of a reason to be removed, which outweigh the pluses. unlike endermites who only Sometimes spawn after you've thrown an enderpearl and barely do any damage. while phantoms nearly 100% spawn after 3 Minecraft days without spawning.
(10-10-2018, 11:18 AM)AmbularD Wrote:(10-10-2018, 10:18 AM)I401 Wrote: They're a part of minecraft. Why don't you disable trapped chests or endermites? They don't really serve a purpose anymore either but we keep em.
I mean, we could also enable firespread and mob grief, but they're disabled because they piss people off and take away from the fun rather than adding to it.
this is also spot on ambular!
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