Posts: 111
Threads: 8
Joined: Jul 2016
Cool! This is pretty much like deathrun from the hive, then?
Farewell Hometown, for now at least. It's been fun. Sorry I ruined it
Best of luck to all of you,
Hopefully this isn't the end.
Sincerely,
Creep
Posts: 1,478
Threads: 28
Joined: Dec 2015
Lynx and I worked together our build is at
XYZ -2410 49 2178
Posts: 171
Threads: 19
Joined: Jun 2016
(09-03-2016, 09:59 PM)TheOnlyKat Wrote: Lynx and I worked together our build is at
XYZ -2410 49 2178
we have a month left
FUCK YOU, IM FROM OAKLAND
Posts: 443
Threads: 26
Joined: Dec 2015
Almost finished! Dan and I are adding the last traps and finishing touches! its a nuclear reactor theme too!
Star, I added a podium where there is a cake and the sign to be set free above it(fake sign), and then a piston pushes you off the bridge you stand on.
Mechanic, Landrover lover, dont let me near a welder and an oxy torch
Posts: 443
Threads: 26
Joined: Dec 2015
Ok Danoir_ and I have built ours at
-1263
-2764
Lot's of hidden rooms to nowhere and 9 traps.
ALL traps are specially made to not need resetting, they are either filled to the brim with stuff or we made them so no command blocks/commands are needed to reset the deathrun after each runthrough! If you die, the deathrun will seem like normal each time! We have also divided up the red stone traps in wool coloured sections just so it's easier to see which is which.
Mechanic, Landrover lover, dont let me near a welder and an oxy torch