(03-04-2016, 08:37 AM)The_Ender_Fox Wrote: Side note: We could take full advantage of a world reset to fix the economy. As I recently learned in my economics class, more resources equals more production which leads to more growth. Basically having a whole new map (land, ore, new blocks and game aditions) our economy will actually grow and flourish. I'll probably make a separate post going more in depth on this because I find it interesting and I'm a dork anyways, I challenge everyone to think of the implications of a new world. Cheers!
We don't need our economy to flourish. Inflation is already massive, and time has been spent trying to create money sinks to fix this. Speaking of which, it was mentioned that Mending would decrease the need for people to spend money on warp repair. Thing is, it's actually very good for our economy when people pay money to the server.
Also, there's a reason we haven't reset the world. There are far more people against it than for it. The "take one chest of stuff" thing is a absolutely ridiculous. People have spent tons of time gathering resources and something like this would be totally unnecessary and unfair. Also, how about people with large shops? emporium, kshop, 7/11, etc. Would the one chest rule apply to them too? I've spent months stocking warp emporium and now that it's finally open, if my ~200 chests of stuff got removed, I'd be livid.
Additionally, what about people with multiple builds? Many people, including myself, have quite a few builds that are important to them. It would take staff forever to transfer everything. Though there are some people that wouldn't mind losing all of their stuff, there is a significantly larger number who would.
To address the abandoned build problem, there's an obvious and far better solution. We could just work on removing inactive builds. The unnecessary gets removed without affecting those who put effort into builds that deserve to be kept.
We'd likely end up with a lot of players quitting or becoming unmotivated (myself potentially included). Overall, this idea is impractical and has been shot down in the past for a damn good reason.
The sole purpose for this would be the books, and there is a very easy solution to this. 1.9 resource world. Easy. Done. No need to reset an entire world for a few books that can easily be found in temples in the resource world that will never be touched again once they've been raided.